Saturday, November 29, 2008

Spider-man: Web of Shadows

So the game for me was really fun in two aspects: the fighting and the web-swinging. Now the web-swinging is what I would consider the most important aspect of Spider-man games and if it failed in this area, no matter how well the other stuff is handled would still set me against the game. And I am glad that the swinging here is awesome. I spent 4 hours of gaming just swinging through the city. The combat is awesome too and both suits have great looking combos. The Black suit has moves alot like God Of War after you get to higher levels. Unfortunately, as many already know, the graphics for a next-gen game aren't there and the game is buggy as hell.

And sigh, this made it so much harder for me to play. An already buggy game plus my abilities? I can tell you it was a huge struggle. There was a point of time where I had to reset my PS3 every 30 mins cause the game would just freeze on itself. Thank my lucky stars the developers decided to throw in an autosave function that activated every 5 minutes. Now I sat down with two of my friends to compare notes on how buggy the game was and surprise, surprise, my powers still shone through. Here's the result:

Problems

1. Missing voices
2. Innocents can't be put down
3. People running into walls
4. Objects can't be put down.
5. Invincible Enemies
6. Disappearing Safe Zones
7. Innocents who can't be picked up
8. Disappearing Buildings
9. Enemies sinking into the ground
10. Randomly disappearing enemies (which is a pain due to certain mission requirements)

Up to point 4, my friends totally agreed with me. Then they stared at me as i listed stuff they never experienced in-game.

Well that were just a few problems i had in the game. If i could just figure out a way to make money out of this now.

No comments: