Well, I finally got down to playing the game and it was great fun. The story was wonderful and the interactions between the prince and Elika that you activate was very interesting and funny. The voice actor for the prince is the same as Nathan Drake from Uncharted so I enjoyed it even more since he does a very good job. The ending however was kinda iffy imo. Another thing I wish is that they give you the option of downloading the extra trophies rather than updating it automatically with patches that correct some problems. I got my plat trophy but it looks weird with the 86% collected. Worse yet, you have to spend another $15 to get them. But it is smart marketing nonetheless although I'm keeping my trophy obssession under control.
Anyway, my glitch powers seems to be stabilising this time since now the effects for this game were purely beneficial from my POV. First up, there was this trophy for killing 10 enemies before they spawn so I was all fired up to get it as it would challenge my ability to travers the environment but lo and behold, the moment I killed my first one, I got the trophy. Next up, I believed Elika had saved me over 100 times and I coulda sworn I played more than 12 hours but apparently, I managed to get both these trophies as well. So, managed to get my platinum trophy in one playthrough. All in all great fun.
Sunday, May 17, 2009
Wednesday, April 15, 2009
Back to the Fray
Well, after a long while with school work and all that, finally managed to get in some game time. Finally bought Left4Dead after so long. Then tried single player campaign and boy, the bots are more assholic than some of the players I have played with. Louis walked straight into the tank's fist (which he seems to do alot when he's the bot). Punched right off the roof in No Mercy. Also, wanted to get the achievement for killing the witch with her not downing anyone. I set it up so i set her on fire and run backwards while firing. Thing is, there was a door and some debris which would block her from reaching me very fast. My tactic SHOULD have worked if the goddamn bots on my team had not bloody cleared the debris by shooting at it AND at the same time open the door to lead her straight to me. worse thing is she hits me and immediatly died which means if they had kept the door closed, i would have gotten my achievemnt. Guess i'll have to try crowning her and getting two achievements. And thats only a few examples of how they screw up. Sigh, if only the AI was better.
Thursday, February 5, 2009
End of the Fallout
Finally finished playing Fallout 3 and got my first Platinum trophy. Unfortunately, Microsoft has paid Bethesda to screw over Sony fans by disallowing them to release DLC to the PS3 version. I mean c'mon, as a gamer or those producing games, shouldn't it be the objective to ensure that everybody gets to enjoy your creation to its full potential? I mean, if you released it exclusively on one platform, then i have no problem. but to give ur basic game to all then saying that only one platform gets the benefits? That's what wars are made from. And Microsoft is encouraging companies to be platformist (discriminating against other systems). That is why I will never buy an Xbox. They believe that it is ok to take but never give (or at least give crap back). I mean, they took FF and GTA, big brands that sell, from Sony, but they never give any games to Playstation.
On another note, something cool happened in Fallout to me. Managed to kill the Behemoth in Evergreen Mills with 2 frag grenades. That's right, 2 FRAG Grenades. How awesome is that? Well, generally, it would take at least 8 mini-nukes or 40 missles or 30 frag mines to take out the bugger. What i did, was kill all Raiders in the area then head for the train car near its cage. Then I entered VATs and started flinging grenades in. The first one caused the Behemoth to run forward slightly. The second however, caused it to suddenly shoot up about 6 stories in the air before it plummeted down and died. Thats like a freaking whale taking to the air. Managed to capture the plummet on my phone so I'll see if I can load it up somewhere.
On another note, something cool happened in Fallout to me. Managed to kill the Behemoth in Evergreen Mills with 2 frag grenades. That's right, 2 FRAG Grenades. How awesome is that? Well, generally, it would take at least 8 mini-nukes or 40 missles or 30 frag mines to take out the bugger. What i did, was kill all Raiders in the area then head for the train car near its cage. Then I entered VATs and started flinging grenades in. The first one caused the Behemoth to run forward slightly. The second however, caused it to suddenly shoot up about 6 stories in the air before it plummeted down and died. Thats like a freaking whale taking to the air. Managed to capture the plummet on my phone so I'll see if I can load it up somewhere.
Tuesday, January 27, 2009
Bright/Cute Games = PAIN!
Ok, I've been experimenting for awhile now and I've found something weird. Bright/cute/cartoony games seem to affect me after about 1-2 hours of gaming. What happens is that my eyes go watery and they start to ache. My vision starts to get blurry and if I play on for about 30 mins more, I start getting a headache. I'm just wondering if others have the same problem. Here's my proof:
Played Fallout 3 for over 9 hours and I never felt the above side-effects. However, if I play Pixel Junk Monsters with my friends, the ache starts after maybe playing 4 stages. The same with Super Smash Brothers when I play it at a friends house. Pop in GTA, no prob after 6 hours. Pop in GH3, headache in 1 hour. Even when playing Web of Shadows, the pain comes about but maybe slightly later since it is a slightly darker title.
So what have I learnt, keep playing these games to a minimum and maximize my play with the ultra gory, violent ones.
Played Fallout 3 for over 9 hours and I never felt the above side-effects. However, if I play Pixel Junk Monsters with my friends, the ache starts after maybe playing 4 stages. The same with Super Smash Brothers when I play it at a friends house. Pop in GTA, no prob after 6 hours. Pop in GH3, headache in 1 hour. Even when playing Web of Shadows, the pain comes about but maybe slightly later since it is a slightly darker title.
So what have I learnt, keep playing these games to a minimum and maximize my play with the ultra gory, violent ones.
Monday, January 19, 2009
God of War: Chains of Olympus
CoO was a very fun game. Completed it within 6 hours I think. And the story ties up nicely with the beginning of GOW. And the rest of the storyline too was awesome. Well, I only encountered 1 glitch for the game. It happened just before the final boss fight with the big cat enemy. Just as I initiated the button press sequence, the cat hit me. What happened next was kinda cool. The sequence preceded as normal, however, Kratos was knocked to the ground and so as the cat was being slaughtered, Kratos was standing slightly in front, looking ahead into the screen. Kinda like those samurai shows where the guy stands in the foreground and the enemy in the background is torn apart. Very cool.
Well, sad to say but I probably won't be posting for awhile cuz Fallout is gonna take up most of my time (as well as studying) so no new games to glitch for awhile.
Well, sad to say but I probably won't be posting for awhile cuz Fallout is gonna take up most of my time (as well as studying) so no new games to glitch for awhile.
Sunday, January 18, 2009
The Original Fallout Boy

Well, I've been playing Fallout 3 for more than 15 hours and still only done like 3 missions. Been just wondering the wastelands and foraging. It is a damn nice game and all my friends can attest that it will suck your soul in and never let you go till its had its way with you over and over again. Anyway, on to what you come here for.
Now Fallout has some glitches but is very normal for most people so I won't go into details. But it is one of those great games that try to kill me hard. Case in point: at level 4, I was doing the mole rat research for Moira. As you approach the area, theres a metro station nearby. Well, as I passed that point, I noticed a raider gang and talon company gang fighting it out so I waited till they whittled each other down so I could clean up. Well, they killed each other off so I happily looted their bodies but surprise, surprise, the game decided to throw 2 super mutants at me with miniguns when I passed the next building and i got ripped to shreds and they always spawned whenever I reload the area, finally forcing me to swim round them. I also encountered a bunch of Enclave (or is it Brotherhood?) outcasts fighting super mutants a while later which netted me 3 miniguns. Well, according to my friend X, who is probably finishing his 2nd playthrough, that shit never happened to him. And that supers were only supposed to be encountered at like level 9 or 10. If he reads this before school, I just want to say I faced my first mirelurk king at level 10. Also, at level 8, I once walked near bethesda ruins and there were 3 raiders with sniper rifles and i never saw them till i died.
Anyway, there are some funny moments in the game. Like when I opened a toilet door and a mole rat was using the urinal. I mean, it was standing upright and leaning over it and I was laughing so hard that it managed to damage me by 50% before i reacted again. or where a raider saved me by jumping in front of a 'glowing one' that killed him while i reloaded my shotgun.
Oh well, back to more adventures in the wasteland.
Saturday, January 17, 2009
Resistance 2
Wow, I played through the game 3 times already. It really is a fun game although I prefer the first one more. However, the AI is surprisingly good for this game. your teammates actually help kill things. I love the radio guy too. That little side story was very nice to listen to and it really sounded like a 1950's program. A real shame about the leviathan battle though since it's more set piece than actual boss fight but still, it's a very nice moment.
Alright, now for the glitch. The only one I could remember was in the Chicago level. There's a bridge where there are two hellfire turrets at the end. Normally you would have to defeat all enemies on the bridge to get two armoured drones to appear which would take 5 mins each to bring down before planes would take out the turrets. On my first playthrough however, I managed to kill the enemies on the bridge but before the drones appeared, I foolishy ran straight towards the turrets and got killed. The thing is, when I spawned, the game decided I had cleared that checkpoint and so I skipped the battle with the drones. So it was kinda surprising when I played on superhuman and suddenly had to deal with enemies I never encountered before.
On the other hand, this is one of those bigger games that tries to kill me. How else can you explain the enemies being surprisingly accurate on normal mode? I mean, I can get killed without showing signs that I got hit before. I mean, it usually takes like 3 shots to even injure Hale to get the screen to turn red but there are times where I turn the corner and BAM, hybrid kills me.
On a smaller note, there have been some unintentionally funny moments in the game. Did you know that the lifts have some powerful cleaning devices on them? All dead bodies on elevators immedietly explode when you reach your destination. And the physics in the game causes moments like lamps that roll on the floor like some hamster is inside going at 100 km/h. Or there was this moment where this grim I killed landed with its hand over a table so it looked like it was standing there and it's hand kept waving. Very creepy.
Well, I'll be back tomorrow with tales from Fallout 3.
Alright, now for the glitch. The only one I could remember was in the Chicago level. There's a bridge where there are two hellfire turrets at the end. Normally you would have to defeat all enemies on the bridge to get two armoured drones to appear which would take 5 mins each to bring down before planes would take out the turrets. On my first playthrough however, I managed to kill the enemies on the bridge but before the drones appeared, I foolishy ran straight towards the turrets and got killed. The thing is, when I spawned, the game decided I had cleared that checkpoint and so I skipped the battle with the drones. So it was kinda surprising when I played on superhuman and suddenly had to deal with enemies I never encountered before.
On the other hand, this is one of those bigger games that tries to kill me. How else can you explain the enemies being surprisingly accurate on normal mode? I mean, I can get killed without showing signs that I got hit before. I mean, it usually takes like 3 shots to even injure Hale to get the screen to turn red but there are times where I turn the corner and BAM, hybrid kills me.
On a smaller note, there have been some unintentionally funny moments in the game. Did you know that the lifts have some powerful cleaning devices on them? All dead bodies on elevators immedietly explode when you reach your destination. And the physics in the game causes moments like lamps that roll on the floor like some hamster is inside going at 100 km/h. Or there was this moment where this grim I killed landed with its hand over a table so it looked like it was standing there and it's hand kept waving. Very creepy.
Well, I'll be back tomorrow with tales from Fallout 3.
Wednesday, January 7, 2009
Questioning the Sanity of Those Who buy Branded Goods.
Now the other day, my dad passed me an LV wallet that he had won in a lucky draw. The thing costs about $500 when purchased at the store. My question is, why would any sane person spend so much money on an object that is not very practical at all?
Let me just highlight some of the problems. First of all, there is no place to put your coins, or at least the place to put it is extremely small and has no way whatsoever to prevent coins from coming out. They must assume that the ric people buying their products have no need for coins. Second complaint is that they have four slots for your cards, however, none of your cards are able to fit in. How's that for practicality. Oh and if you usually carry an EZ-link card, three types of ID, a NETs card and a credit card, don't bother trying to fit them in. There's just no place.
On another note, my dad also bought my mom a Gucci handbag. It is again another marvel of how impractical stuff can be sold at high prices and people actually pay to get fleeced. The handbag has no way of closing it except for 2 thin pieces of leather from the widths that button together in the center. It's like an open invitation for pickpockets to just steal your stuff. And all your items spill out quite easily. However, the good people at Gucci have a solution. They provide you a sack with their name on it so you can put your stuf inside. A sack. So what's the handbag useful for? Oh and the sack is about $100.
So, people are willing to throw away money for stuff that should be practical but isn't. Here's a bit of advice to them. Buy a freakin cow. Besides using the hide to make your own, better suited handbags (notice the plural), you can get milk, steak dinners and wonderful goblets and horns.
Let me just highlight some of the problems. First of all, there is no place to put your coins, or at least the place to put it is extremely small and has no way whatsoever to prevent coins from coming out. They must assume that the ric people buying their products have no need for coins. Second complaint is that they have four slots for your cards, however, none of your cards are able to fit in. How's that for practicality. Oh and if you usually carry an EZ-link card, three types of ID, a NETs card and a credit card, don't bother trying to fit them in. There's just no place.
On another note, my dad also bought my mom a Gucci handbag. It is again another marvel of how impractical stuff can be sold at high prices and people actually pay to get fleeced. The handbag has no way of closing it except for 2 thin pieces of leather from the widths that button together in the center. It's like an open invitation for pickpockets to just steal your stuff. And all your items spill out quite easily. However, the good people at Gucci have a solution. They provide you a sack with their name on it so you can put your stuf inside. A sack. So what's the handbag useful for? Oh and the sack is about $100.
So, people are willing to throw away money for stuff that should be practical but isn't. Here's a bit of advice to them. Buy a freakin cow. Besides using the hide to make your own, better suited handbags (notice the plural), you can get milk, steak dinners and wonderful goblets and horns.
Monday, January 5, 2009
Back From Japan.
Well, finally back from Japan after 9 days there and I miss it already. The food is oh so good. Even convenience store food there is way better than the sushi you can get here in Singapore. Luckily my friends are planning another trip there later this year. Now for more glitch news....
All the time there, I never once played a game or logged on to the Internet cept once to clear my email. Quite a feat that impressed my parents. However, I seemed to experienced another side effect of my powers (see earlier posts on side effects). In Japan, I was generating a hell load of static electricity, to the tune of getting static shocks almost every 30 secs - 1 min. Man, when i removed my shirt at night, the crackling from the discharge was very audible and went on for a lengthy period of time. Maybe that's why my camera batteries lasted so long, I was generating enough energy to keep it charged. So too for my handphone which usually lasts about a day here while it lasted abt 2-3 days there.
Another thing seemingly associated. On the plane ride there, I managed to glitch the Mario game they had. Mario would jump over a hole and suddenly teleport backwards into it. Also, my friends suggest that I caused the entire flight entertainment system to be down on the first half of our flight home.
Thats about all that happened. Keep reading for more glitch news.
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